Quick Oracle Reference

Weighted yes/no, twists, and example questions.

~6 min read

Weighted yes/no table#

Roll a d6 and compare vs. the odds you feel best match the situation. Use the “and/but” results to add a small bonus or complication.

Weighted yes/no oracle outcomes by odds; 6 = Yes, and • 1 = No, and.
Odds Yes on… No on… Edge cases
Likely 3–6 (6 = Yes, and) 1–2 (1 = No, and) Optional: nudge ±1 for advantage/disadvantage
Even 4–6 (6 = Yes, and) 1–3 (1 = No, and) Balanced baseline
Unlikely 5–6 (6 = Yes, and) 1–4 (1 = No, and) Harder outcomes

Tip: Keep the question specific and about the immediate situation (e.g., “Does the guard notice me?”). See the Beginner’s Guide to Oracles for deeper advice.

Twists: when and how#

Use twists sparingly to reframe the current scene, reveal a truth, or escalate a threat. Don’t derail the story—aim to add momentum.

  • Trigger: Consider a twist on dramatic results (like a 1 or 6) or after several straightforward outcomes in a row.
  • Shape: Reroute the scene, introduce a cost, or connect to a looming thread.
  • Integrate: Reflect the twist in the fiction and your system’s rules, then continue play.

Example questions#

  • Does the guard notice me?
  • Is the door locked?
  • Do I arrive before the storm hits?
  • Does the contact bring backup?
  • Is there a safe path across the ravine?
  • Do the tracks continue past the crossroads?
  • Is the relic still intact?
  • Does the rumor reach my rival?

Related: How to Play Solo — OraclesResources — Oracles

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