Solo Session Example
See the solo loop in action — a short, readable walkthrough you can mirror in your next game.
~4 min read
Goal#
I want to sneak into the old lighthouse to recover a missing map before the storm hits.
Scene#
Night. Rain lashes the coast road. I reach the iron gate; it’s locked and the surf drowns most sounds. I check for another way in.
Ask the Oracle#
Do I spot a loose section of fence? Likely. I roll and get “Yes, but…”. There’s a gap, but it’s close to a collapsed wall that’s slick with algae.
Resolution#
I squeeze through, slipping on the wet stone and scuffing my arm (take 1 harm). Inside the yard, the keeper’s door creaks in the wind — unlocked.
Journal#
Snuck into the lighthouse grounds through a loose fence; minor injury on the way in. The keeper’s door is open — likely someone left in a hurry. Next: search the ground floor for the map.
Ready to try it yourself? Read the How to Play Solo guide or assemble a quick starter kit.
Related reading#
- How to Play Solo — understand the loop and tools.
- Build a Solo Starter Kit — gather essentials and start fast.
- Scene Complications — roll small twists to sustain momentum.